2019 •Sega Genesis
A ROM hack/mod for Sonic the Hedgehog which changes Sonic for Shadow the Hedgehog. Although a previous mod with the same purpose exists, this one adds...
LCL CM4 Boy by ChangLiang Li, Vertical retro handheld, running Linux (RetroPie, RecalBox, Batocera), powered by Broadcom BCM2711 (Raspberry Pi Compute Module 4)...
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
ChangLiang Li Facebook
Imported from spreadsheet hyperlink
|
285.0 |
|
ChangLiang Li Email
Imported from spreadsheet hyperlink
|
285.0 |
|
Aliexpress
1, 2, 3, 4, 5
Imported from spreadsheet hyperlink
|
285.0 |
|
Retrogamepi.com
Imported from spreadsheet hyperlink
|
285.0 |
|
Amazon
Amazon search results
|
285.0 |
|
AliExpress
AliExpress search results
|
285.0 |
Affiliate disclosure and terms are linked in the footer.
Broad emulation range
LCL CM4 Boy from ChangLiang Li is the kind of retro handheld that makes sense only once you stop reading the spec sheet like a trophy case and start reading it like a buyer.
LCL CM4 Boy is not trying to win every argument at once; its appeal lives in the balance between emulation comfort, day-to-day usability, and whether its price still feels sane.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | ChangLiang Li |
| Release | 2021 / 04 |
| Form factor | Vertical |
| Operating system | Linux (RetroPie, RecalBox, Batocera) |
| Overall performance | ⭐️⭐️⭐️⭐️⭐️ |
| SoC | Broadcom BCM2711 (Raspberry Pi Compute Module 4) |
| CPU | Cortex-A72, 4 Cores, and 1.5 GHz |
| GPU | Broadcom VideoCore VI and 500 MHz |
| RAM | 1, 2, 4 or 8 GB LPDDR4 (CM4 dependent) |
| Display | 3.5 inch, IPS, and 60 Hz |
| Resolution | 640 x 480, 4:3, and 228.57 PPI |
| Battery and cooling | 6200 mAh (Swappable) and Ceramic Heatsink |
| Storage and I/O | Internal 0, 8, 16, or 32 GB eMMC (CM4 dependent) Internal MicroSD (In cartridge), USB-C, HDMI, and 3.5mm Headphone |
| Price | 285.0 |
If this review pulls you in, the fastest next rabbit hole is LCL Pi Gameboy and PowKiddy A20, because those are the products most likely to clarify whether LCL CM4 Boy is your real match or just your current curiosity.
LCL CM4 Boy is best framed as a machine for buyers who want a serious all-rounder with room for tougher systems. That may sound obvious, but it is the difference between buying a handheld that becomes a habit and one that turns into a drawer resident.
The vertical shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs Linux (RetroPie, RecalBox, Batocera) also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2021 / 04 helps place it in context. A handheld can be exciting because it is current, but it can also be relevant because it still makes sense at today's street price.
LCL CM4 Boy pairs the hardware with 3.5 inch, IPS, 60 Hz, 640 x 480, 4:3, and 228.57 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass, a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, Single thumbstick (PS Vita) Lower placement, 6 Buttons, and L1, R1 Rear facing. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. If the screen is what sells a handheld in screenshots, the controls are what decide whether it earns repeat sessions.
The 4:3 aspect ratio adds another layer to the story. The right screen is not always the fanciest one. Sometimes it is the one that makes your core library look natural instead of merely possible.
The heart of the machine is the Broadcom BCM2711 (Raspberry Pi Compute Module 4). CPU duties are handled by Cortex-A72. Graphics are handled by Broadcom VideoCore VI. Memory is listed at 1, 2, 4 or 8 GB LPDDR4 (CM4 dependent). The sheet rates the overall performance at ⭐️⭐️⭐️⭐️⭐️, or roughly 5 on the normalized scale.
The CPU side is described with 4 Cores, 4 Threads, and 1.5 GHz, which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 500 MHz and ARM helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
LCL CM4 Boy looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (A), and PlayStation 1 (A), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, N64, PSP & Dreamcast playable, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
The middle tier of compatibility, including Sega Saturn (C), is where the buyer needs some honesty. These are usually the systems that separate a casual dabbler from a user who is happy tweaking emulator settings, testing cores, or accepting the occasional rough edge.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
LCL Pi Gameboy ChangLiang Li | Brand Neighbor | $195 (3A+) $262 (3B) | ⭐️⭐️⭐️⭐️ | vertical layout, tracked around $195 (3A+) $262 (3B), rated ⭐️⭐️⭐️⭐️. |
PowKiddy A20 PowKiddy | Better Value | 110.0 | ⭐️⭐️⭐️⭐️⭐️ | vertical layout, tracked around 110.0, rated ⭐️⭐️⭐️⭐️⭐️. |
PiBoy DMG Experimental Pi | Better Value | $90 (Base kit) $120 (Full kit) $180 (Assembled) | ⭐️⭐️⭐️⭐️⭐️ | vertical layout, tracked around $90 (Base kit) $120 (Full kit) $180 (Assembled), rated ⭐️⭐️⭐️⭐️⭐️. |
GKD Mini Plus Classic Game Kiddy | Better Value | $139 (Preorder) $149 (Early Bird) $159 (Kickstarter) | ⭐️⭐️⭐️⭐️⭐️½ | vertical layout, tracked around $139 (Preorder) $149 (Early Bird) $159 (Kickstarter), rated ⭐️⭐️⭐️⭐️⭐️½. |
LCL CM4 Boy becomes much easier to judge once it is forced into the same room as LCL Pi Gameboy, PowKiddy A20, and PiBoy DMG. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
LCL CM4 Boy versus LCL Pi Gameboy is interesting because brand neighbor is the obvious angle. LCL Pi Gameboy sits close enough to LCL CM4 Boy to make the comparison meaningful, but different enough to sharpen the buying decision. That said, lCL Pi Gameboy is tracked around $195 (3A+) $262 (3B). Its overall rating is ⭐️⭐️⭐️⭐️. That said, lCL CM4 Boy versus PowKiddy A20 is interesting because better value is the obvious angle. Compared with LCL CM4 Boy, PowKiddy A20 makes the more obvious play for readers who care about better value. PowKiddy A20 is tracked around 110.0. More importantly, its overall rating is ⭐️⭐️⭐️⭐️⭐️. More importantly, lCL CM4 Boy versus PiBoy DMG is interesting because better value is the obvious angle. If LCL CM4 Boy feels almost right but not quite, PiBoy DMG is the sort of nearby detour that can completely change the shortlist. PiBoy DMG is tracked around $90 (Base kit) $120 (Full kit) $180 (Assembled).
The real benefit of this comparison set is not that it declares a single winner. It reveals which compromise profile feels least annoying over time.
LCL CM4 Boy is described with battery: 6200 mAh (Swappable) and cooling: Ceramic Heatsink. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Single Mono Front facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 90 mm x 148 mm x 30mm, 328.0, Plastic, and DMG Gray, SNES Gray, Pink, etc. (?). This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. A handheld is only as portable as the friction it introduces. Too heavy, too hot, too awkward, and even strong specs start feeling theoretical.
The practical I/O story includes Internal 0, 8, 16, or 32 GB eMMC (CM4 dependent) Internal MicroSD (In cartridge), USB-A, Bluetooth & WiFi (CM4 dependent), USB-C, and HDMI. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
LCL CM4 Boy is currently tracked around 285.0 and lands in the $200 - $300 pricing band. This category is ruthless about value perception. A handheld can be beloved at one price and impossible to defend at another.
The spreadsheet points shoppers toward ChangLiang Li Facebook, ChangLiang Li Email, Aliexpress 1, 2, 3, 4, 5, and Retrogamepi.com for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives.
Every handheld makes tradeoffs somewhere, even when the spreadsheet leaves them unstated. That is why value is always a conversation between specs and priorities. There is no universal bargain, only a good fit at the right moment.
LCL CM4 Boy leaves the strongest impression when you frame it as a recommendation for buyers who want a serious all-rounder with room for tougher systems. That framing keeps the review honest and stops the verdict from sliding into generic praise.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity.
If the device sparks your interest, the smartest next click is usually LCL Pi Gameboy, followed by PowKiddy A20, because that is where the shape of the market around it comes into focus. The point is not to stop the reader from exploring. It is to make every next click smarter.
Games shown here match systems this handheld can run at a B grade or better.
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