2019 •Sega Genesis
A ROM hack/mod for Sonic the Hedgehog which changes Sonic for Shadow the Hedgehog. Although a previous mod with the same purpose exists, this one adds...
RG-350M by Anbernic, Horizontal retro handheld, running OpenDingux, Rogue, RetroArch, powered by Ingenic JZ4770, with a 3.5 inch display, priced around 130.0
Marketplace rows use affiliate-friendly links where available. Average price stays based on the console database, not live per-store pricing.
| Store | Price |
|---|---|
|
Aliexpress (Official Store)
Generated from spreadsheet vendor label
|
130.0 |
|
Retromimi
Generated from spreadsheet vendor label
|
130.0 |
|
Aliexpress
Imported from spreadsheet hyperlink
|
130.0 |
|
Droix.net
Imported from spreadsheet hyperlink
|
130.0 |
|
Amazon
Amazon search results
|
130.0 |
Affiliate disclosure and terms are linked in the footer.
Broad emulation range
RG-350M is more compelling when you judge it by role, not hype: what it can emulate comfortably, how it should feel in the hand, what it costs, and which nearby alternatives keep it honest.
RG-350M looks most interesting when you treat it as a specific answer to a specific kind of retro player, not as a mythical one-device-for-everyone machine.
Before the review gets opinionated, here is the clean spec picture. This table is the reality check that keeps the rest of the write-up grounded.
| Category | Details |
|---|---|
| Brand | Anbernic |
| Release | 2020 / 03 |
| Form factor | Horizontal |
| Operating system | OpenDingux, Rogue, RetroArch |
| Overall performance | ⭐️⭐️⭐️ |
| SoC | Ingenic JZ4770 |
| CPU | XBurst, 2 Cores, and 1.0 GHz (secondary 500 MHz CPU) |
| GPU | Vivante GC860 and 315 - 575 MHz |
| RAM | 512 MB DDR2 |
| Display | 3.5 inch, IPS, and 60 Hz |
| Resolution | 640 x 480, 4:3, and 228.57 PPI |
| Battery and cooling | 2500 mAh |
| Storage and I/O | Dual External MicroSD, USB-C x2, Mini HDMI, and 3.5mm Headphone |
| Price | 130.0 |
If this review pulls you in, the fastest next rabbit hole is RG-350 and RG-350P, because those are the products most likely to clarify whether RG-350M is your real match or just your current curiosity.
The heart of the machine is the Ingenic JZ4770. CPU duties are handled by XBurst. Graphics are handled by Vivante GC860. Memory is listed at 512 MB DDR2. The sheet rates the overall performance at ⭐️⭐️⭐️, or roughly 3 on the normalized scale.
The CPU side is described with 2 Cores, 2 Threads, and 1.0 GHz (secondary 500 MHz CPU), which is more useful than brand names alone because it hints at how much headroom the handheld should have before emulator tuning gets annoying. On the graphics side, 315 - 575 MHz and MIPS helps sketch the ceiling for heavier systems, upscale experiments, and shader curiosity.
RG-350M looks strongest with Game Boy (A), NES (A), Sega Genesis (A), Game Boy Advance (A), Super Nintendo (B), and PlayStation 1 (B), which gives the review something more tangible than a vague "good for retro" verdict. The listed emulation limit, SNES & PS1 almost all full speed except for slight lag on a few FX chip SNES games and 3D PS1 games, is the kind of line buyers should actually respect because it tells you where the romance ends and the compromise begins.
If there is a weakness here, it is not necessarily fatal. It simply means the smartest pitch for this handheld is often the honest one: let it own the systems it handles confidently and do not pretend it is built to brute-force every wish list.
RG-350M is described with battery: 2500 mAh. Those are not background details; they shape noise, comfort, endurance, and whether the device feels eager to be used or mildly exhausting to keep fed. Audio is covered by Dual Stereo Bottom facing and 3.5mm Headphone, which matters for sofa play, travel, and late-night sessions when speakers and headphone output can quietly make or break the experience.
Physically, the device is outlined by 145 mm x 73 mm x 18 mm, 263.0, Metal (Aluminum), and Aluminum shell: Space Grey, Space Silver, Rose Gold, Black. This is where you start picturing whether it is truly pocketable, only jacket-safe, or clearly a bag companion. The best portable devices earn their place in a routine. They are easy to reach for, easy to trust, and easy to put back down without feeling delicate.
The practical I/O story includes Dual External MicroSD, USB OTG, WiFi support with USB dongle, USB-C x2, and Mini HDMI. These details matter because many retro buyers are also collectors, tinkerers, dock-and-TV players, or people with large libraries that need sensible storage and transfer options.
RG-350M is best framed as a machine for shoppers who want a focused retro machine with a clear role. This category rewards shoppers who know what kind of sessions they actually play, because not every strong device is strong in the same way.
The horizontal shape matters here because it changes comfort, portability, and the kind of nostalgia the device leans into. The fact that it runs OpenDingux, Rogue, RetroArch also affects what kind of setup work, app ecosystem, and tinkering ceiling buyers should expect.
The release timing listed as 2020 / 03 helps place it in context. In this market, timing changes expectations: a device that felt expensive at launch can look sharply judged six months later, while a newer device may need to justify a premium.
| Console | Angle | Price | Performance | Why Click Through |
|---|---|---|---|---|
RG-350 Anbernic | Better Value | 80.0 | ⭐️⭐️⭐️ | same operating system, horizontal layout, tracked around 80.0. |
RG-350P Anbernic | Better Value | 90.0 | ⭐️⭐️⭐️ | horizontal layout, tracked around 90.0, rated ⭐️⭐️⭐️. |
RG-280M Anbernic | Better Value | 105.0 | ⭐️⭐️⭐️ | horizontal layout, tracked around 105.0, rated ⭐️⭐️⭐️. |
RG-300X Anbernic | Better Value | 88.0 | ⭐️⭐️⭐️ | horizontal layout, tracked around 88.0, rated ⭐️⭐️⭐️. |
RG-350M becomes much easier to judge once it is forced into the same room as RG-350, RG-350P, and RG-280M. This is where a vague impression turns into a real buying decision, because each nearby rival throws a different kind of pressure on the table.
RG-350M versus RG-350 is interesting because better value is the obvious angle. If RG-350M feels almost right but not quite, RG-350 is the sort of nearby detour that can completely change the shortlist. RG-350 is tracked around 80.0. Its overall rating is ⭐️⭐️⭐️. RG-350M versus RG-350P is interesting because better value is the obvious angle. In practice, if RG-350M feels almost right but not quite, RG-350P is the sort of nearby detour that can completely change the shortlist. RG-350P is tracked around 90.0. RG-350M versus RG-280M is interesting because better value is the obvious angle. RG-280M sits close enough to RG-350M to make the comparison meaningful, but different enough to sharpen the buying decision. RG-280M is tracked around 105.0.
The real benefit of this comparison set is not that it declares a single winner. It reveals which compromise profile feels least annoying over time.
RG-350M pairs the hardware with 3.5 inch, IPS, 60 Hz, 640 x 480, 4:3, and 228.57 PPI. That is the kind of detail stack retro buyers should linger on, because a handheld can be technically capable and still feel wrong if the aspect ratio, sharpness, and scaling story are off. The screen protection is listed as Tempered Glass (OCA Laminated), a small clue that often hints at how polished or rough the front face might feel in daily use.
The controls are described with Cross Upper placement, Dual thumbsticks with L3/R3 Lower placement, 4 Buttons, L1, R1, L2, R2 Horizontal, and L3/R3, Power, Reset, Volume +-. That matters more than many spec sheets admit, because the difference between a fun handheld and a fatiguing one often shows up in the D-pad, shoulder shape, and how naturally the thumbs settle into place. This is where a retro handheld stops being abstract and starts becoming a piece of physical furniture for your hands.
The 4:3 aspect ratio adds another layer to the story. Retro gaming screens are never neutral. They reward some libraries, punish others, and always whisper a preference about how the device expects to be used.
RG-350M is currently tracked around 130.0 and lands in the $100 - $150 pricing band. Price does not just change whether a device feels affordable. It changes what kinds of flaws buyers are willing to forgive.
The spreadsheet points shoppers toward Aliexpress (Official Store), Retromimi, Aliexpress, and Droix.net for availability. That matters because storefront quality, shipping confidence, and after-sales expectations often shape the emotional experience of a purchase before the box even arrives. The listed strengths orbit around best control layout, good build quality.
The tradeoffs are not buried, either: the sheet flags price, battery life less than original rg350 due to higher res screen, warm colored screen. Good buying advice is not about pretending the downsides do not exist; it is about deciding whether the downsides land in the part of the experience you personally care about.
RG-350M leaves the strongest impression when you frame it as a recommendation for shoppers who want a focused retro machine with a clear role. That is the lens that makes the strengths feel intentional instead of accidental.
Broad emulation range is not just a catchy label here. It is the cleanest shorthand for why this device deserves attention. The compatibility profile around Game Boy (A), NES (A), Sega Genesis (A), and Game Boy Advance (A) gives it a concrete identity. The main caution remains price, battery life less than original rg350 due to higher res screen, warm colored screen.
If the device sparks your interest, the smartest next click is usually RG-350, followed by RG-350P, because that is where the shape of the market around it comes into focus. The point is not to stop the reader from exploring. It is to make every next click smarter.
Games shown here match systems this handheld can run at a B grade or better.
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